This project was one of the screenshot sets where I had complete creative freedom. As I mentioned in a previous post-project update, the Shooting Cows game had a lot of potential, and this project allowed me to explore that potential fully. I designed a set of visually engaging screenshots that captured the game’s unique character and appeal. Additionally, I took on the challenge of localizing these assets into multiple languages, ensuring that the screenshots were culturally and linguistically appropriate for different regions. This involved adapting the visuals and text across various languages, which enhanced the game’s accessibility and global reach.