App Store Assets for Carnage

For the Carnage Game, I designed a set of screenshots that required a nuanced understanding of both the game’s unique style and its target audience. The project involved creating two distinct screenshot packages: one specifically for the Google Play Store and another for the App Store.

The screenshots were carefully crafted to align with the design principles and platform requirements of each store. Additionally, I undertook extensive localization work, translating and adapting the screenshots into multiple languages. This effort ensured that each version was tailored to resonate with players from various cultural backgrounds, enhancing the game’s appeal and reach in global markets.